JKTET · Flashcards

JKTET flashcards

127 cards from 11 fact-checked topic notes · English

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Concept of Development — Child Development and Pedagogy · 12 cards
Growth is quantitative; development is qualitative.
Growth refers to measurable physical changes (height, weight), while development encompasses functional changes in abilities, skills, and behaviour patterns.
Development is continuous but not uniform.
A child develops throughout life, but the pace varies across different periods and different domains (physical growth spurts in adolescence, rapid language development in early childhood).
Development proceeds from general to specific.
A baby first moves its whole arm before developing fine motor control of fingers — gross movements precede precise ones.
Development follows a predictable sequence but individual timing varies.
All children walk before running, but the age at which they achieve these milestones differs.
All aspects of development are interrelated.
Physical health affects cognitive performance; emotional security influences social development. No dimension operates in isolation.
Both heredity and environment shape development.
Genes set the potential; environment determines how much of that potential is realised. Neither works alone.
Development involves both differentiation and integration.
Simple responses become specialised (differentiation), then these specialised abilities combine into complex coordinated actions (integration).
Growth
Increase in size, height, weight — measurable, quantitative, limited to a certain age
Development
Progressive series of orderly, coherent changes — qualitative, lifelong process
Maturation
Biological unfolding of genetic potential independent of experience
Learning
Relatively permanent change in behaviour due to experience
Cephalocaudal principle
Development proceeds from head to toe (head control before leg control)
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Concept of Learning — Child Development and Pedagogy · 12 cards
Learning as construction, not transmission
Knowledge is not poured into empty minds. Children actively construct meaning by interpreting new experiences through what they already know.
Role of prior knowledge
Every child enters the classroom with existing ideas, beliefs and experiences. New learning happens when these connect with incoming information — sometimes reinforcing, sometimes restructuring existing understanding.
Social nature of learning
Knowledge is co-constructed through interaction with peers, teachers, family and community. Dialogue, discussion and collaborative activities enhance learning.
Learning is contextual
What and how children learn depends on their social, cultural and physical environment. A child in Kashmir learns differently when examples relate to local life — Dal Lake, apple orchards, snowfall.
Learner as active agent
The child is not a passive receiver but an active thinker, questioner and problem-solver who makes sense of the world.
Multiple ways of knowing
Children learn through observation, experimentation, play, storytelling, hands-on activities — not just reading and listening.
Errors are part of learning
Mistakes reveal how children think. They are not failures but windows into the learning process and opportunities for deeper understanding.
Zone of Proximal Development (Vygotsky)
Learning happens best when tasks are slightly beyond current ability but achievable with guidance — the space between what a child can do alone and what they can do with help.
Constructivism
Theory that learners actively build knowledge rather than passively receive it
Piaget's view
Children construct knowledge through interaction with environment; learning follows developmental stages
Vygotsky's view
Learning is socially mediated; culture and language shape knowledge construction
Scaffolding
Temporary support provided by teacher/peer that is gradually withdrawn as learner gains competence
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Measurement of Intelligence — Child Development and Pedagogy · 8 cards
Intelligence Quotient (IQ)
is a numerical measure of intelligence derived by comparing an individual's mental age with their chronological age, expressed as a ratio or deviation score.
Mental Age (MA)
refers to the level of intellectual functioning compared to the average performance of children at various ages. A child with MA of 10 performs at the level typical of 10-year-olds.
Chronological Age (CA)
is the actual age of the individual in years and months from birth.
Deviation IQ
is the modern method where IQ is calculated based on how far an individual's score deviates from the mean of their age group, with mean set at 100 and standard deviation typically at 15.
Verbal tests
measure intelligence through language-based tasks like vocabulary, comprehension, and verbal reasoning.
Performance tests
(non-verbal tests) measure intelligence through tasks that do not require language, such as block design, picture arrangement, and pattern completion—useful for testing children with language barriers.
Individual tests
are administered one-on-one by a trained psychologist, providing detailed assessment but requiring more time and resources.
Group tests
can be administered to many people simultaneously, making them efficient for large-scale screening but less detailed.
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Theories of Learning — Child Development and Pedagogy · 12 cards
Learning is a change in behaviour or mental processes
that occurs through experience, practice, or interaction with the environment—not through maturation alone.
Behaviourist theories focus on observable behaviour
and emphasize stimulus-response connections; they view the learner as passive and shaped by external reinforcement.
Cognitive theories treat the learner as an active processor
who constructs knowledge through mental operations, not merely responds to stimuli.
Piaget's stages are universal and sequential
every child passes through the same stages in the same order, though the pace may vary.
Vygotsky emphasises social interaction
as the primary driver of cognitive development; learning occurs first between people (interpsychological) then within the child (intrapsychological).
Zone of Proximal Development (ZPD)
represents tasks a child cannot do alone but can accomplish with guidance—this is where teaching should be targeted.
Insight learning differs from trial-and-error
because the solution appears suddenly after a period of mental reorganization, not through gradual strengthening of correct responses.
Ivan Pavlov
Theory/Concept: Classical Conditioning · Key Experiment: Dog salivation experiment · Core Principle: Neutral stimulus paired with unconditioned stimulus produces conditioned response
E.L. Thorndike
Theory/Concept: Connectionism / Trial and Error · Key Experiment: Puzzle box with cats · Core Principle: Learning through stimulus-response bonds; governed by laws of effect, exercise, readiness
B.F. Skinner
Theory/Concept: Operant Conditioning · Key Experiment: Skinner box with rats/pigeons · Core Principle: Behaviour shaped by consequences—reinforcement increases behaviour, punishment decreases it
Wolfgang Köhler
Theory/Concept: Insight Learning · Key Experiment: Chimpanzee (Sultan) and bananas · Core Principle: Learning occurs through sudden understanding, not gradual association
Jean Piaget
Theory/Concept: Cognitive Development · Key Experiment: Conservation tasks · Core Principle: Children actively construct knowledge through assimilation and accommodation
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Gestalt and Insight — Child Development and Pedagogy · 12 cards
The whole is greater than the sum of its parts
This is the foundational Gestalt principle. A melody is more than individual notes; a face is more than eyes, nose, and mouth arranged randomly. Learning involves grasping complete patterns, not assembling isolated pieces.
Insight learning
Learning occurs through sudden reorganisation of the perceptual field, leading to an "aha moment." The learner sees the solution all at once, not gradually through repeated trials.
Köhler's experiments (1913–1920)
Wolfgang Köhler studied chimpanzees on Tenerife island. In the famous Sultan experiment, a chimp used sticks as tools to reach bananas placed outside the cage—not through random trial-and-error but through apparent understanding of the problem structure.
Perceptual reorganisation
Insight requires mentally rearranging elements of a problem until the solution becomes visible. The problem situation must be perceived as a whole.
Role of previous experience
Insight is not magic; it builds on prior knowledge. Sultan had earlier played with sticks before using them as tools. Experience provides raw material for reorganisation.
Transfer of learning
Once insight is achieved, the solution transfers easily to similar problems. This contrasts with conditioned responses, which are often situation-specific.
Productive vs reproductive thinking
Gestalt psychologist Wertheimer distinguished productive thinking (creating new solutions through insight) from reproductive thinking (mechanically applying learned procedures).
Proximity
Meaning: Elements close together are perceived as a group · Simple Example: ●● ●● seen as two pairs, not four separate dots
Similarity
Meaning: Similar elements are grouped together · Simple Example: ●●○○●● seen as alternating groups by colour
Closure
Meaning: Mind fills in gaps to complete incomplete figures · Simple Example: A broken circle is still seen as a circle
Continuity
Meaning: Elements arranged in a line or curve are seen as related · Simple Example: A wavy line crossing a straight line seen as two continuous lines
Figure-Ground
Meaning: We perceive objects (figure) against a background (ground) · Simple Example: Black text on white page; vase-faces illusion
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Heredity and Environment — Child Development and Pedagogy · 12 cards
Heredity
refers to the transmission of physical and mental characteristics from parents to offspring through genes. It sets the biological potential or "blueprint" of the child.
Environment
includes all external factors that influence a child after conception—family, school, peers, culture, nutrition, climate, and socio-economic conditions.
Genes and Chromosomes
Humans have 23 pairs of chromosomes; genes on these chromosomes carry hereditary information that determines traits like eye colour, blood group, and predisposition to certain abilities.
Nature vs Nurture
Nature (heredity) provides the raw material; nurture (environment) shapes how that material develops. Modern consensus holds that both interact continuously.
Interaction Principle
Heredity and environment do not work in isolation. A child may inherit musical aptitude (heredity), but without exposure to music and training (environment), the talent remains undeveloped.
Critical and Sensitive Periods
Certain environmental inputs have maximum impact during specific developmental windows (e.g., language acquisition is easiest before age 6).
Co-twin Studies
Identical twins reared apart help researchers separate hereditary effects from environmental effects. Greater similarity in identical twins suggests stronger hereditary influence.
Range of Reaction
Heredity sets limits (a range), but the actual outcome depends on environmental quality. A child with high genetic potential for intelligence can still underperform in a deprived environment.
Physical
Influenced Mainly by Heredity: Eye colour, skin colour, blood group, height potential, body structure · Influenced Mainly by Environment: Actual height (nutrition), weight, posture
Cognitive
Influenced Mainly by Heredity: Basic intellectual capacity, certain learning disabilities · Influenced Mainly by Environment: Language, knowledge, academic achievement, reasoning skills
Personality
Influenced Mainly by Heredity: Temperament tendencies, introversion/extroversion predisposition · Influenced Mainly by Environment: Attitudes, values, habits, social behaviour
Health
Influenced Mainly by Heredity: Genetic disorders (colour blindness, haemophilia, sickle cell) · Influenced Mainly by Environment: Diseases from infection, malnutrition, pollution
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Creativity — Child Development and Pedagogy · 12 cards
Creativity defined
The ability to produce work that is original (new, unexpected) and appropriate (useful, adaptive to the task). It is not limited to artistic domains — scientific discovery, problem-solving, and everyday innovation all involve creativity.
Divergent vs Convergent thinking
Convergent thinking narrows down to one correct answer; divergent thinking expands outward to generate many possible answers. Creativity primarily relies on divergent thinking.
Creativity is not the same as intelligence
A highly intelligent child may not be creative, and a creative child may have average IQ. Research shows only a modest correlation between IQ and creativity (threshold theory suggests IQ above 120 shows little relationship with creativity).
Creativity can be nurtured
Unlike fixed traits, creativity responds to environment, teaching methods, and encouragement. A supportive classroom culture significantly enhances creative output.
Domain-specific vs domain-general creativity
Some researchers argue creativity is specific to a field (music, mathematics), while others see common underlying processes across domains.
Torrance's contribution
E. Paul Torrance developed the Torrance Tests of Creative Thinking (TTCT) and emphasised that creativity in children often manifests as curiosity, playfulness, and unconventional responses.
Fluency
Number of relevant ideas generated
Flexibility
Ability to shift between different categories of thought
Originality
Statistical rarity or uniqueness of response
Elaboration
Richness of detail added to an idea
Threshold theory
Beyond IQ of approximately 120, intelligence no longer predicts creativity
TTCT
Torrance Tests of Creative Thinking — widely used creativity assessment
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Piaget — Child Development and Pedagogy · 11 cards
Schema
Mental frameworks or patterns that organize knowledge. A child's schema for "dog" might initially include all four-legged animals until refined through experience.
Assimilation
Fitting new information into existing schemas. A child who knows "dog" sees a cat and calls it a dog—using the existing schema.
Accommodation
Modifying existing schemas or creating new ones when new information doesn't fit. The child learns cats are different and creates a new "cat" schema.
Equilibration
The balance between assimilation and accommodation. Cognitive development occurs when disequilibrium (confusion from new information) drives the child to adapt schemas.
Invariant sequence
All children pass through stages in the same order; no stage can be skipped, though the pace may vary.
Qualitative change
Each stage represents a fundamentally different way of thinking, not just "more" knowledge.
Active learner
Children learn by doing, exploring, and experimenting—not by passive listening.
Sensorimotor
Age Range: 0–2 years · Key Characteristics: Learning through senses and motor actions; develops object permanence
Preoperational
Age Range: 2–7 years · Key Characteristics: Symbolic thinking, language development; egocentric; lacks conservation
Concrete Operational
Age Range: 7–11 years · Key Characteristics: Logical thinking about concrete objects; achieves conservation; reversibility
Formal Operational
Age Range: 11+ years · Key Characteristics: Abstract and hypothetical thinking; deductive reasoning
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Individual Differences and Inclusive Education — Child Development and Pedagogy · 12 cards
Individual differences
refer to variations among learners in intelligence, aptitude, interest, motivation, learning style, physical ability, socio-economic background, language, and culture. No two children learn identically.
Inclusive education
means educating all children together in regular classrooms, providing necessary support and modifications so that children with disabilities, disadvantages, or different backgrounds can participate meaningfully.
Diversity dimensions in J&K classrooms
include language (Kashmiri, Dogri, Urdu, Hindi, Ladakhi, Gojri), religion (Islam, Hinduism, Buddhism, Sikhism), region (valley, plains, high altitude), and socio-economic status.
Children with Special Needs (CWSN)
include those with visual impairment, hearing impairment, intellectual disability, locomotor disability, learning disabilities (dyslexia, dyscalculia, dysgraphia), autism spectrum disorder, and multiple disabilities.
Gifted and creative learners
demonstrate exceptional ability in academics, arts, or specific domains and require differentiated instruction to prevent boredom and underachievement.
Disadvantaged learners
in J&K include children from conflict-affected families, orphans, migrant workers' children, girls facing gender barriers, and children from economically weaker sections.
Universal Design for Learning (UDL)
provides multiple means of engagement, representation, and expression to reach all learners without separate accommodations for each child.
Zone of Proximal Development
(Vygotsky) guides teachers to provide scaffolding based on individual readiness levels—what a child can do with help today, they can do independently tomorrow.
Inclusion
Educating all children in regular schools with appropriate support
Integration
Placing CWSN in regular schools but expecting them to adjust to existing system
Mainstreaming
Part-time placement of CWSN in regular classes based on readiness
Learning Disability
Neurological condition affecting reading, writing, or math despite normal intelligence
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Vygotsky — Child Development and Pedagogy · 12 cards
Social constructivism
Knowledge is constructed through social interaction, not in isolation. The child learns by engaging with adults, peers, and cultural tools before internalizing concepts.
Zone of Proximal Development (ZPD)
The gap between what a learner can do independently and what they can achieve with guidance from a more knowledgeable other (MKO). This is the "sweet spot" for teaching.
More Knowledgeable Other (MKO)
Any person (teacher, parent, peer, or even a digital tool) who has a better understanding of the task or concept than the learner.
Scaffolding
Temporary support provided by the MKO to help the learner accomplish tasks within the ZPD. As competence grows, support is gradually withdrawn (this term was coined by Bruner, building on Vygotsky's ideas).
Language as a tool for thought
Language is the primary cultural tool for cognitive development. Children first use language socially (external speech), then as private speech (talking to oneself while problem-solving), and finally as inner speech (silent thought).
Cultural tools
Signs, symbols, language, and artifacts that a society uses to mediate thinking. These tools shape how children learn and think.
Internalization
The process by which external social activities become internal mental functions. Learning moves from the social plane to the individual plane.
Social interaction precedes development
Unlike Piaget who believed development precedes learning, Vygotsky held that social learning comes first, then individual development follows.
ZPD
The distance between actual developmental level (independent performance) and potential developmental level (guided performance)
Private speech
Self-directed speech that guides thinking; peaks around ages 3–7 and becomes internalized
MKO
Not always an adult — can be a peer, sibling, or even technology
Cultural mediation
All learning is mediated through cultural tools and social interaction
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Learning and Pedagogy — Child Development and Pedagogy · 12 cards
Learning as construction of knowledge
Children do not receive knowledge passively; they actively build understanding by connecting new information with prior experiences and mental frameworks.
Schema and assimilation-accommodation
Learners organise knowledge into schemas; new experiences are either assimilated into existing schemas or require accommodation (schema modification).
Zone of Proximal Development (ZPD)
The gap between what a child can do independently and what they can achieve with guidance—this is where effective teaching operates.
Scaffolding
Temporary support provided by teachers or peers that is gradually withdrawn as the learner gains competence.
Intrinsic vs extrinsic motivation
Intrinsic motivation (curiosity, interest, satisfaction) leads to deeper learning than extrinsic motivation (rewards, grades, fear of punishment).
Child as problem-solver and investigator
Children naturally question, hypothesise, and experiment; effective pedagogy harnesses this scientific temperament rather than suppressing it.
Errors as learning opportunities
Mistakes reveal a child's thinking process and serve as diagnostic tools for teachers—not failures to be penalised.
Social nature of learning
Learning is enhanced through dialogue, collaboration, and culturally meaningful activities (Vygotsky's socio-cultural theory).
Constructivism
Theory that learners actively construct knowledge through experience rather than passively receiving it
Maslow's Hierarchy
Five levels: Physiological → Safety → Belongingness → Esteem → Self-actualisation; lower needs must be met before higher learning motivation emerges
McClelland's Needs
Three acquired needs: Achievement (nAch), Affiliation (nAff), Power (nPow)—nAch most relevant for academic motivation
Intrinsic Motivation
Driven by internal satisfaction, curiosity, or interest in the task itself
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